Battlefield: Bad Company 2 Initial Impressions

Posted on 10 March 2010 by Tile

Well Battlefield: Bad Company 2 has been out for nearly a week and what a shaky week it has been.

EA is still putting out fires in regards to issues with online play. The demand on the game has been a little stronger than initially anticipated and as a result the servers have been down around 20% of the time.

But enough about the usual problems that accompany an EA game. I was hoping to highlight a few points that I like a dislike about the game. If you are like me, you have played every Battlefield game to come to PC since the beginning with Battlefield 1942.


It is clear from BC2 that EA is changing the Battlefield franchise to a) appeal to the console market and b) make an easy transition for Call of Duty fans. Here are a few of the things that have changed:

Things that annoy me (but are not overly devastating):

  1. While you are still able to spot enemies and send orders to your squad, all other voice commands (previously used by the function keys and then the radial menu) have been removed. This is quite annoying if you wish to thank someone or ask for ammo.
  2. No more prone position. Yes that’s right, just standing and crouching.
  3. You can no longer send a buddy a message in the friends tab.
  4. Setting up the joystick properly for the UAV and the helicopter appears to be impossible.
  5. You cannot change the spawn HUD key. It is defaulted to Enter, one of the most heavily assigned keys on the keyboard. Hopefully this is fixed in a patch.

    bfbc2_crop2

Things that are just different

  1. This one doesn’t annoy me so much as that it is just like CoD. Grenade and Knife are now a button rather than a weapon selection. This is more realistic and prevents you getting stuck trying to select your rifle again after throwing a ‘nade.
  2. Another CoDism: There is no health bar, rather your screen just gets bloody as you get more hurt making it more difficult to see.

Things that are completely excellent:

  1. Assault, support and medic skills have been redistributed. Assault class now contains automatic rifles with ammo packs. Medic now contains light machine guns and medical packs.
  2. The recoil is much more realistic which forces you to make small bursts with your gun.
  3. There are many more weapons to unlock to suit everyone’s different tastes.
  4. Gravity and time delay are active on all fired munitions meaning that sniping and shooting at a distance involves some skill and patience.
  5. Everything blows up! Sniper annoying you in a building? Blow out the wall. Trees in your line of sight? Drive over them. Blowing up barrels as the enemy runs past is also great fun and highly effective when sniping.

Conclusion

This game has an awesome amount of potential and the couple of nights I have played issue free have been very enjoyable. The scenery looks great and the simplified gameplay does not detract from the enjoyment of the game. Worth picking up a copy in a couple of weeks when the bugs have been ironed out. Although if you can’t wait until then and want to start ranking up and unlocking today, you can grab it off Amazon via the link below.

BFBC2
Battlefield: Bad Company 2

Read my full review of Battlefield: Bad Company 2.

A great video from pixelenemy.com

Related posts:

  1. Battlefield: Bad Company 2 Review
  2. Battlefield: Bad Company 2 Is Out
  3. Alpha Protocol Release Date Announced
  4. So I Finally Got My Copy Of Dragon Age: Origins
  5. How Much Of An RPG Nerd Are You?

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